3DCG Creator
- Role Overview
- You will be responsible for creating 3DCG models that form the core of our content, including characters, environments, and props.
- Location
- 2F, 2-7-2 Nishikanda, Chiyoda-ku, Tokyo
- Job Description
- ・Modeling & Asset Creation: A full range of production tasks related to 3D sculpting, including high-poly and low-poly modeling, texturing, and rigging (setup). ・Animation & Effects: Comprehensive production tasks involved in animation and visual effects (VFX).
- Required Skills & Experience
- ・1–3+ years of professional experience in content production. ・ Software Proficiency: Experience using one or more of the following: Blender, Cinema 4D, Houdini, TouchDesigner, Unreal Engine, After Effects. Others: Maya, Unity, 3ds Max, Substance Painter, Adobe Creative Suite.
- LEssential Skills & Qualifications
- ・Professional experience in modeling using Blender, Cinema 4D, Maya, or 3ds Max. ・Knowledge of look development and texturing using tools like Substance Painter. ・Strong foundational skills in drawing and spatial awareness.
- Employment Type
- ・Full-time Employee ・Partner (Contractor) ・Part-time
- Work Style
- Hybrid (In-office and Remote work available)
- Salary
- Commensurate with experience and ability, based on company regulations.
- How to Apply
- Please send your Resume (CV) and Portfolio (required) to the email address below. recruit@eni-gma.com
- Selection Process
- After a review of the application documents, selected candidates will be invited for an online interview.
